Terminal Directive: The Weyland Review

So this is all good stuff, huh? I’m thinking that we’re in that “time in the sun” that Damon was talking about. Especially if the Red Sands spoilers are anything to go by. THE ID Rigshooter Weyland has kinda been a thing for as long as you could chuck a Corporate Troubleshooter behind an Archer…

born2vape: Understanding Smoke & Flashpoint Shaper

I tried the usual “put in almost all of the theme stuff” deck with the new Shaper ID Smoke to learn what worked. This is what we discovered… There are some conspicuously good cards. Beth Kilrain-Chang and Net Mercur are great: Beth universally, Net Mercur in stealth. Houdini measures up nicely compared to Refractor and eats DNA Tracker for…

She’s All That: Cards That Got Good In Flashpoint

Ugly Ducklings and shrinking violets no longer. Ready to make their late debut, they are: THAT RUNNER’S HOT NEW THING Power Tap Made great by Citadel Sanctuary and CTM decks full of tracer ICE like Resistor. In hindsight, Sunny’s trace triggering current being released in 23 Seconds, alongside NBN: Controlling The Message should have been a sign that…

If It’s Not Growing, It’s Shrinking: Nurturing The Game

Last store championship season, I had a chat with a game store owner. He said he wasn’t crash hot on Netrunner at the moment. Said it was hard to move packs. Said it seemed like it was coming to the end of its life cycle. I don’t know if that last part is even close…

How To: Not Go BOOM!

The Accelerated Diagnostics + Boom! combo is particularly uncomfortable to play against, but it’s a glass cannon. With a little preparation, you can turn the odds in your favour. Here’s a plan for avoiding Game Over. Hope this helps. There are a couple of factions this combo can be played out of but the most common…

How To: Control The Message

Here’s an almost certainly incomplete cheat sheet on playing better as and against NBN: Controlling the Message (written with some help from Rob [frankbsad] and Shaun [basic.channel] from the SneakDoor Krew). We’ll post up a podcast about Rob’s experience playing on both sides of the CTM matchup on the Sneakdoor website in a couple of…

7 Signs The Illuminati Rules The Worlds Of Android

Hunter You know what I show people when they ask me what the Illuminati is? This. You know what it is. You’ve always known. It’s been subliminally messaged to you since birth. It’s  the all-seeing eye atop a 13^13 code line pyramid – and it wants to know everything about you. Running into this is a…

It’s Murdaaa: Overcoming Anti-Kill Tech As Weyland

With the Mumbad Cycle at a close, Weyland is more powerful than ever. Before going into the kinds of shenanigans at the Consortium’s disposal in another post, let’s first consider those things that would typical force players to decry Weyland at all in the first place. Anti-flatline tech cards. They might give The Board pause, but…

The Kill Trace: A Guide To Scoring As Weyland

I’ve being playing Weyland almost exclusively for a year and made this deck which has been going alright. Here’s how The Board does it. ICE You know, the basics. Gear checks that can end the run. And there’s actually some good Weyland ICE that you can challenge the runner with. A well placed Wendigo is a…